Hi Jody,
A few years ago, I actually explored the possibility of using AR/VR and the existing LEGO tools to support the following Work Flow:
1. Workshop participants come together in a physical co-located space and build real world tangible models.
2. Workshop facilitator or sponsor photographs/films the model and uploads it into the LEGO cloud.
3. LEGO digital tools (I can’t remember what they were called at the time) analyse the images to identify what bricks would need to be used to rebuild the model from scratch and renders the whole model in LEGO digital designer.
4. Workshop participants refine model remotely using LEGO digital designer and LEGO Universe
5. Workshop participants re-convene in a physical location with a LEGO robot master builder
6. LEGO robot master builder reconstructs the model in its latest state as per instructions from LEGO digital designer.
7. Workshop participants continue to build on the physical model
All of the above-mentioned technology existed, albeit in a developmental or restricted state. The one question that seemed not to be addressed was how to depict the non-visible elements that are obscured from view(whether deliberately or not). I contacted LEGO to see if they were interested in partnering with the Swiss EPFL to develop the augmented reality capabilities to identify each brick that is placed on the model and keep track of it. The answer at the time was “thanks, but no thanks”.
It looks like, with this ARKit, LEGO has moved on in its thinking.
I’m not sure I would want to be using such an approach myself, but I thought it was an interesting solution to the challenge faced by many large organisations who find it difficult to allow their staff to spend too much time away from their office, particularly if workshop participants are travelling from multiple geographic locations.
All the best,
Eli