• Sorry. Per’s post disappeared because of a technical glitch – while removing some spam comments I accidentally deleted it. Uploading it here:
    hi Gustavo, the association was formed by Robert Rasmussen and my-self when LEGO launched the community model. Robert and I were the original master trainers in the method for LEGO, we are both former LEG…[Read more]

  • Sorry. Per’s post disappeared because of a technical glitch – while removing some spam comments I accidentally deleted it. Uploading it here:

    hi Patrizia, just a couple of quick thoughts: this is a bit like coaching, you dont need a coaching certificate to do coaching, ”it is simple, you just have to ask questions”, but those that have app…[Read more]

  • We are looking for new contributors to the Serious Play Pro website. If you want then you can just start or join a discussion easily on our community forum website immediately after registration. 

    We would also be happy to publish the materials that our readers would find interesting on the blog front page. For example:

    Interesting blog posts about play, playfulness, facilitation,
    Case studies – stories, videos or photos of your facilitation events,
    Reviews about books on facilitation and playful techniques,
    Research review posts – covering interesting new avenues that has been studied recently.

    We hope that this could bring some new debates to our growing community and provide visibility to new and active bloggers. Just send a message to Marko.

  • Serious Play Pro Website Statistics Serious Play Pro Website Statistics – Number of Annual Visitors July 2013-July 2014Since the introduction of LSP Open Source we are glad to witness that the number of facilitators has grown steadily. The Serious Play Pro community was established just four years ago and today we are a true community which covers all the corners of the globe.

    It is fun to observe that the coverage of the visitors (the table below) is really almost global. See the annual statistics table of the different countries and the annual number of unique visits from that country. All the regions are well represented among the people interested in the Lego Serious Play methodology.

    In average, 66.1 unique visitors come to our site every day nowadays (up from 44.1 visitors/day in 2013 and 35.4 visitors/day in 2012). Given that 2/3 of those visitors are new visitors, it means that any post published are likely read in a month by 2000 different people.

    #
    Country
    Visitors

    1
    United States
    5,739

    2
    Spain
    2,257

    3
    Netherlands
    2,168

    4
    United Kingdom
    2,035

    5
    Germany
    1,907

    6
    Mexico
    1,843

    7
    Canada
    1,369

    8
    Estonia
    1,326

    9
    Colombia
    1,210

    10
    France
    1,177

    11
    Denmark
    1,161

    12
    Australia
    852

    13
    Singapore
    752

    14
    Chile
    750

    15
    Italy
    648

    16
    Turkey
    572

    17
    South Korea
    569

    18
    Belgium
    563

    19
    Switzerland
    507

    20
    Brazil
    481

    21
    Japan
    462

    22
    Peru
    414

    23
    Russia
    369

    24
    South Africa
    335

    25
    India
    321

    26
    Argentina
    313

    27
    China
    307

    28
    Malaysia
    294

    29
    Hong Kong
    273

    30
    Sweden
    238

    31
    Ecuador
    229

    32
    Philippines
    228

    33
    Thailand
    217

    34
    Venezuela
    207

    35
    Austria
    201

    36
    Finland
    196

    37
    Portugal
    188

    38
    Poland
    183

    39
    Indonesia
    176

    40
    New Zealand
    169

    41
    Taiwan
    168

    42
    Greece
    143

    43
    Israel
    135

    44
    Ireland
    127

    45
    Norway
    124

    46
    Costa Rica
    112

    47
    United Arab Emirates
    106

    48
    Czech Republic
    93

    49
    Slovenia
    92

    50
    Romania
    89

    51
    Hungary
    88

    52
    Kosovo
    88

    53
    Lithuania
    87

    54
    Saudi Arabia
    83

    55
    Guatemala
    80

    56
    Bolivia
    76

    57
    Egypt
    68

    58
    Panama
    65

    59
    Ukraine
    51

    60
    Slovakia
    44

    61
    Croatia
    42

    62
    Vietnam
    42

    63
    Kazakhstan
    40

    64
    Serbia
    34

    65
    Cyprus
    30

    66
    Iran
    28

    67
    Jordan
    28

    68
    Pakistan
    26

    69
    Puerto Rico
    25

    70
    Luxembourg
    21

    71
    Bulgaria
    20

    72
    Uruguay
    20

    73
    Latvia
    19

    74
    Qatar
    19

    75
    Belarus
    15

    76
    Dominican Republic
    15

    77
    Kenya
    15

    78
    Macedonia (FYROM)
    13

    79
    El Salvador
    13

    80
    Lebanon
    12

    81
    Trinidad and Tobago
    12

    82
    Paraguay
    10

    83
    Bahrain
    9

    84
    Honduras
    9

    85
    Mauritius
    9

    86
    Nigeria
    9

    87
    Tunisia
    9

    88
    Morocco
    8

    89
    Macau
    8

    90
    Albania
    7

    91
    Cote d’Ivoire
    7

    92
    Ghana
    7

    93
    Jamaica
    7

    94
    Malta
    7

    95
    Nicaragua
    7

    96
    Iceland
    6

    97
    Kuwait
    6

    98
    Sri Lanka
    5

    99
    Moldova
    5

  • Hello all,

    Something odd is happening to me… I keep meeting people who runs LSP workshops.
    I always get thrilled when I meet someone who is into LSP, but then it happened already 2 times in 2 weeks, that these people actually tell me that ‘you don’t need a certification to play with LEGO!”.
    I understand that the method is powerful and there…[Read more]

    • hi Patrizia, just a couple of quick thoughts: this is a bit like coaching, you dont need a coaching certificate to do coaching, “it is simple, you just have to ask questions”, but those that have approved certifications somehow do it better. There are probably many viable paths, one of the ones that Robert and I work on is that LEGO makes it clear…[Read more]

  • Thumbnail

    I have today revised the layout of the community website to make it better readable by mobile devices. Please leave your comments on any issues that you notice on the website functionality.

  • Laura Seargeant Richardson has published an inspiring video about how the rules of the play can be modified and left to the player’s own devices to achieve more proactive results. Something to also contemplate

  • During recent days, a couple of new Slideshares have been created on Lego Serious Play methodology. The first one is created by the Assistant Professor Arindam Basu of University of Canterbury at Christchurch, New Zealand. In his presentation he combines design thinking with Lego Serious Play approach and demonstrates how the combination can be used in order to achieve flow in solution finding process.

    Another Slideshare is in French language. Published by a SlideShare user “Chinkie75” – it shows some photos of tower and bridge building exercise and a number of metaphors as well.

  • Thumbnail
    The following article was published on the website of
    Independent Free Press Canada.

    Chances are you grew up with LEGO. Perhaps it was your favourite toy, or a building tool that invoked your imagination to

  • Patrizia and Per,

    Thanks to both of you for a great discussion. It might be indeed a good idea to gather in September and even spend some time on definition building. However, if we are unable to define the LSP for our purpose more precisely then I would say that there is nothing wrong with that either. If we are not too strict in our expression…[Read more]

    • Hi Mark,

      sorry for the late reply!
      I would make a distinction between LSP core and its derivative applications. Legoviews (which I have been doing in several context different from the initial experiments in Palestine) in NOT LSP, it’s a derivation as it lacks many elements of a workshop.

      Perhaps we don’t need a definition, but perhaps defining…[Read more]

  • Thumbnail
    After the post where the Lego Serious Play Starter Kit (art.no. 2000414) was unpacked, recently another video has been uploaded to YouTube where a Dutch facilitator Rick Lindeman demonstrates the contents of the

  • I was thinking exactly the same thing :)
    It could be a very interesting experience, given the different and divergent applications we comply LSP for.
    So, trying to converge may be an interesting exercise!

    Cheers,
    Pat

  • Thanks Per!

    Well, the moment you ways it’s a process, you define it, yet it’s vague.
    I feel LSP is a kind of elephant – hard to describe but easy to recognise when experienced.

    LEGO is not enough to define it in its essence, application varies. core values receive different emphasis…
    It’s like the tower/bridge exercise: we all know what those o…[Read more]

  • Hello everyone!

    The premise: I recently went to a workshop that encouraged people to ask stupid questions. So, I have been starting asking stupid questions and build on them.

    So, despite being engaged with the bricks by 5 years already, I have just realised that I could not find THE official definition of LSP.

    There are amazing definition out…[Read more]

  • strategy_b4bricksI recently had the pleasure of facilitating a LEGO SeriousPlay workshop at Hot Source. One of the participant, Marek Pawlowski, shared his experience.
    As a facilitator, used to describe the method, it was refreshing and an immense pleasure to know that he experienced exactly what I always described when I talk about the power and benefits of LSP. Thank you @Marek for such an amazing post!
    Improvement requires change, whether that happens gradually through iteration or in big leaps through sudden sparks of creativity. This is true of improving anything, from companies to individual products. It’s something I think about a lot in the context of the MEX initiative, which is, at its heart, about helping people to improve digital experiences. We are always looking for new ways to equip people to make good changes to the user experience of the products they’re designing.
    The difficult part is that ‘improvement’ is very subjective. Realistically, you can only ever hope the changes you make will ‘improve’ things for most of your users. There simply is no such thing as an improvement which is objectively better for everyone.
    However, the application of objective processes to achieve a creative result can help increase the chance your subjective improvements will be applicable to the largest possible number of users. This is why we try different techniques at MEX events, from physical exercises – like thinking about how the movements most natural to your body might transpose into digital interfaces – to low-fi, fast-paced model making.
    While I’ve organised many of these different facilitations over the years, I was intrigued by the opportunity to be participant for a change, and in an exercise I’d never tried before, using Lego for serious play, facilitated by Patrizia Bertini (@legoviews). It was hosted by UX agency Foolproof (@foolproof_ux) and organised by Hot Source(@hsnorwich), a networking group in Norwich, UK (for our international readers: a small city in the East of the country – the significance of which will become apparent later).
    Patrizia’s method is derived from the Lego Serious Play technique and qualification, formalised by Robert Rasmussen – formerly a product development director at Lego, in 2002. The premise is that by occupying participants’ hands with a physical task like assembling Lego blocks, you can help them to think and discuss more creatively about other, often abstract problems. In addition, the Lego itself provides an accessible medium to give physical form to your opinions.
    Although the participants did not know this at the start, the purpose of the evening was to identify the challenges facing the creative industry in Norwich and propose a solution. However, Patrizia did not reveal this until the end, and instead focused her efforts on immediately engaging a relatively large group (15 participants, she usually works with 5 – 10).
    Everyone sat around a large table, covered in Lego, and she explained a few ground rules: everyone who starts must finish (i.e. you can’t disappear half way through to make a phone call) and if you need to leave for a bathroom or unexpected break the rest of the group will pause and wait for you. Both of these rules emphasised that although we’d be building things as individuals, we were participating in a group challenge.
    All of the actual Lego building challenges – from constructing a tower to riffing on what it means to be creative – were very rapid, 4 minutes each at most. This pace forced everyone to create without hesitating and, of course, the results were diverse, but crucially no one felt held back by fear of their medium.
    After each round of building, Patrizia would ask each person in turn about their model and – significantly – to answer only with reference to the model itself. In this way, the models became the filters which allowed people to address the questions without bringing their own personal baggage into the group.
    It was a neat way of solving one of the biggest problems in time-limited workshops: time wasted by everyone communicating their existing views and personality, usually by a round of ‘Hi, I’m Marek and I do XYZ’ style intros. The whole point of a creative workshop like this is to give people a license to think outside their existing roles, but most start with the standard, tedious round of intros, which only serve to reinforce who you are when you start the workshop rather than who you could be when you come out of it.
    Patrizia’s skillful facilitation bypassed this stage, yet everyone around the table still knew more about everyone else’s personality by the end. It also meant participants could stay focused on responding to the specific building challenges she posed.
    We went through several rounds of building, breaking down the models each time, until she started to guide us towards more specific questions, like making a representation of the problems facing the creative industries in Norwich. After we’d each explained these challenges, she asked us to keep the models and adjust them to show how we’d solve the problem we’d identified.
    The final stage was to come together in a group by each placing a red Lego brick on someone else’s model which we thought represented a good solution and discussing why. Then, working together, we had to agree which elements of the solution we’d contribute to a final proposal – in the form of a Lego model – but only adding items which met with universal agreement.
    By this stage, about two hours in, it was obvious a group of relative strangers were able to discuss, collaborate and work through problems because of the way Patrizia’s process had broken down traditional barriers and overcome the usual group dynamics in which a small number dominate the session. It would have been remarkable for this alone – the ability to get everyone meaningfully involved – but also for the way time seemed to fly by, without anyone feeling the need to leave or be distracted by their phone.
    So, what of the result itself? After all, however interesting the process, the real test is whether it produced a useful outcome.
    It left me with several conclusions:

    We were discussing Norwich, but you could substitute any number of small, regional cities I’ve visited in the UK, US and Europe: no one is alone in questioning the effectiveness and future of their creative industries.
    Communities, of shared practice, and of moral support are at the heart of any industry and nurturing them is always a good starting point (it was interesting to hear Thomas Foster, outgoing head of UX at a large bank saying something similar about communities of practice within large organisations at the March 2014 MEX).
    Connections are vital, both in the sense of encouraging individuals to connect with each other to share experiences, and in the physical sense: good links enable the import and export of talent.
    Every regional city has one or two large ‘anchor’ clients which dominate the local business scene. This has benefits, but can stifle creativity and hold back expansion. Look outwards and recognise the opportunities in working with a diverse range of smaller clients.
    (and yes, burying Alan Partridge was also mooted!)

    The results did not necessarily break new ground in the content of the answers, but the efficiency with which they were arrived at, while still being sufficiently collaborative that everyone was able to contribute was impressive. The method was also effective for the way it maintained momentum and kept group members interested in what each other were doing. Lego alone did not achieve this – indeed, you could have substituted any number of other materials – it was primarily down to the skill of the facilitator, who maintained an admiral balance of discipline, fun and inquiry.
    Patrizia Bertini has also created a series of video interviews with designers and architects, where she uses Lego play as a key part of her interview technique to help the participants open up the discussion. Recommended viewing.

  • Dotti Toellner and Cori Moore Video on Lego Serious Play Facilitation workshop at Lift 2014 conference. They wrote about the event the following.

    What happened at Lift14: Well, we sure had some serious fun – it’s amazing what you can do with such energetic and inspiring participants! The fully booked session kicked off with some skill building exercises, teaching our lively liftonians how to (literally) build metaphors, express abstract ideas with 3D models and collaborate through storymaking. Then the real work started as we addressed the question: “What does it take to be a change agent”. (We couldn’t believe how committed these guys were – talk about “flow moments”.) Putting their new skills into action, our lifters experienced rapid action prototyping and shared sense making as they probed and encouraged their fellow team members, drawing out meaning with plenty cheers and laughter!

    They also reflected upon their experience at their blog and at their company website.

    Doerte ‘Dotti’ Toellner is co-founder and managing director of Point-Blank International. In nearly two decades as a qualitative researcher, design thinker and change agent she has founded two companies and travelled the world on the behalf of ‘her’ brands. Catching sparks and crafting new ways of looking, thinking & doing keeps her inspired and passionate – in research, design, innovation & life in general. Make sure you set aside some time to chat with her about her hobby horses, such as 5 senses research, haptic think and the role of magic in the qualitative approach!

    Cori Moore is stationed at Point-Blank’s idea workbench and communication hub, better known as Spark & Craft. A multitasking octopus, she devotes her time to running workshops, attending conferences and events, writing blogs & articles, tweeting, occasionally doodling and bringing new sparks of inspiration & people into the company. A cultural sponge, with a passion for trying new things, her bag of tricks incorporates her experience in the diverse fields of research, communication, event management & mixology – she can make a mean cocktail if you ask her nicely.

  • The following post on how Lego Serious Play is not just a game was written by the Liquid Agency Chief Creative Officer  Alfredo Muccino

    Lego Serious Play is a hands-on, experiential process designed to

  • ThumbnailAn interesting post from Get West London about the use of Lego Serious Play in therapy

    A Harefield woman is among a new breed of therapists encouraging grown men and women to stop working and start playing –

  • I found this 2 year old post about Lego Serious Play by Agile Partnership consultant Ellen Grove from her blog. There is also a great team facilitation case study that includes an interesting responsibility game

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