Why is the LEGO® SERIOUS PLAY® Method effective? - Serious Play Pro

After people have had their first experience with the LEGO SERIOUS PLAY method one of the things that often surprise them the most is the effectiveness of the process. Seems like the expect that playing, building and telling stories with LEGO bricks must be much more time consuming – especially if you also have to hear everyone’s story.  Subsequently I often get asked  WHY that is the case. There are many answers to this question. Below the answer that I find myself using the most of the time. What about you?

1: In LEGO SERIOUS PLAY (LSP), the LEGO bricks serve as a common language that anyone can use, regardless of their education, position or culture. This ensures that everybody’s knowledge and insights are surfaced.

2: The starting focus in LSP is on each individual and not the group. This means that the structure of the process requires everyone to
be actively involved in the decision process, which increases the probability that all parties will honor the decisions and agreements after the meeting.

3: The LSP method produces more concrete ideas and results, because everyone has time to build her or his answers and input before conversation and knowledge sharing begin.

4: The LSP method ensures faster and better communication and understanding because it uses 3D visualization, metaphors and stories. This also leads to fewer misunderstandings.

5: LSP meetings stay on topic because the focus is on the bricks – not on the person. This also allows the discussion to become very intense without creating personal conflicts.


  1. Mario Rui Araujo 6 years ago

    That’s fantastic… I really need to find a way to enrroled in one of the workshops. Fantastic work…

  2. Sebastian 6 years ago

    Hi, I am still trying to align my schedule to avail myself of the certification training for LSP. Meanwhile I have been doing a lot of reading and research on LSP, including going through the official LSP methodology. I am a trainer, facilitator and consultant of some decades experience.

    I recently had an opportunity to use LSP in a workshop I was running in Indonesia where a company was experiencing upheaval and uncertainty due to organisational changes. I followed the method of Basic Skill Building and sharing and then moving on to building challenges. First individually , then in collaborative groups.

    The class size was 25 which I divided into 5 groups of five. The general seniority level was junior manager to middle manager with around 10 years average work experience. Age varied from ’30s to late 40′s, early fifties. They were all Indonesians.

    The workshop lasted around 6 hours and my general observations are:

    The People enjoy playing with LEGO. It is absorbing and opens up the mind and creativity.

    The participants still had issues as to why the activity was actually useful (What was the objective?). Even though this had been explained to them and samples of other workshops and stories had been shown to them.

    Asian people (or at least Indonesians) are more reluctant as a culture to open up their feelings for scrutiny. Even though LSP emphasizes the sharing process, dominant personalities still have an impact, particularly in the collaborative building stages.

    The creative stimulation was good, all participants had a chance to express and participate which is better than most workshops I have done. Envisioning current organisational situations, future desired states and elements to improve also appeared in varying degrees in the process of building the models and sharing.

    The main issue I still have is the that I still don’t think the participants have yet bought into fact that LSP is a serious and legitimate tool. They still appear to view it as a new type of training/workshop game which is more geared towards team building fun as opposed to having a real purpose.

    Based on this I do need to get more ideas or input into how to make the LSP experience a more beneficial and productive one. I suppose I really need advice from an expert!

    note: I have used various tools before in my workshops, from gamestorming, Djohari windows, games, murder mysteries, physical team games, outdoor adventures, shooting games, visualisation sessions, future modelling, etc. So I know what I am benchmarking against.

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